Hazmob FPS
FRAGEN
Sniper vs Sniper
Merge 2048 Gun Rush
Bank Robbery
Vortex 9
Time Shooter 2
Zombie Survivor Fight
Jet Boi
Gun Fu: Stickman Edition 2
Valley of Wolves: Ambush
Impostors vs Zombies
Squid Shooter
Winter Clash 3D
Commando Force 2
Get To The Chopper
Stick War: Infinity Duel
Stick Fight: The Chaos
Idle Trade Routes
Stickman Zombie vs Stickman Hero
Coin Stack Up
Crazy Bike Stunts PvP
Math Crossword Puzzle - Genius Edition
Wood Block Puzzle 3
Monsters' Wheels Special
Neon Tower
Ice Cream Inc.
Friday Night Funkin: First Date
Geometry Arrow
Fireboy and Watergirl 1: Forest Temple
Moto X3M
Bubble Shooter
Geometry Arrow 2
Mahjong Connect
Impostor
Love Tester 3
Love Tester
Wheelie Bike
Geometry Jump
Gorillaz Tiles
Solitaire Classic
Magic Tiles 3
Kris Mahjong
Butterfly Kyodai
Mahjong Classic
3D Free Kick World Cup 18
Block Blast
Pixel Smash Duel
If you are looking for an exciting action game, where you fight it out against someone else, then Pixel Smash Duel is the perfect game for you! In this thrilling shooting game, you fight against your opponent in multiple rounds. The first to knock their opponent off the platform wins the round. Try to win 5 rounds to win the game! Have fun, and try out the two player mode as well.
How to play Pixel Smash Duel
This game has clunky controls, which makes it so much fun. You move your character using the W button, and you shoot your weapon with the E button. Hold the E button to raise your arm, and release the button to shoot. You need to time your shots and jumps to successfully knock your opponent off the platform.
Watch out for the TNT in the levels. This knocks you back a ton, so it can lose you a point, if you are not careful. Sometimes, knocking your opponent back instead of shooting is even better. Try it out for yourselves!
You can also fight against a friend. Try out the two-player-mode of this multiplayer game, and beat them in the battle. Enjoy Pixel Smash Duel, and win all the games!
Similar games
Another fun game like Pixel Smash Duel is Stick War: Infinity Duel.





